Empowering Artists Designers and Non-Technical Types to Make Games in Unity – Elliott Mitchell, Unite Seattle 2014
*Re-posted from what Elliott Mitchell wrote on the Indie Game Collective blog on August 24, 2014.
As is too often the case, non-technical people think that they can’t create games in the Unity game development engine because they lack coding expertise. Elliott Mitchell, co-founder of Vermont Digital Arts and the Boston Unity User Group, debunked this myth in his Unite 2014 talk: Empowering Artists, Designers and Non-Technical Types to Make Games in Unity.
During his talk Elliott discussed:
- Games such as The Counting Kingdom by Little Worlds Interactive that were developed without much coding
- Specific coding concepts and aspects of the Core Unity editor that are necessary to know before making a game in Unity
- Tools, scripts and other helpful assets on Unity’s Asset Store which help ease the pain of not knowing how to code well
- Community resources for people developing in Unity
Watch the video of Elliott Mitchell’s Unite 2014 talk: Empowering Artists, Designers and Non-Technical Types to Make Games in Unity, here, if the embedded video above does not work.
Alienware, maker of high-end gaming PCs, is making a bold and decisive push into the living room with it’s newly announced Steam Machine. Vermont Digital Arts, along with many other indie studios, is very excited that Alienware is stepping up to deliver a new console experience for Steam. In the following short film by Alienware, Elliott Mitchell, co-founder of Vermont Digital Arts and Indie Game Collective member, gives a few reasons why Alienware’s new Steam Machine will rock for indies. Also look for some previously unseen live gameplay footage of our Samsqanch mascot trudging through Vermont’s frozen tundra in a new VR game we are working on!
Vermont Digital Arts will be represented at PAX East 2014. As you may or may not be aware of, VTDA is a member of the Indie Game Collective in Cambridge, MA. To learn what VTDA and the rest of the collective are speaking about, games they are showing off and booth information, check out this handy IGC PAX East Schedule.
We are often asked “What game developer meetups do you regularly attend?”. Unfortunately for us in Southern Vermont, most of the “local” meetups are in the Boston, MA area with the exception of a couple non-game specific events in Western MA. Fortunately for Vermont Digital Arts, we also work in Cambridge, MA at the Indie Game Collective and thus attend a lot of game development events out there.
Our personal top 5 Boston area game developer meetups are (in alphabetical order):
Boston Post Mortem http://www.bostonpostmortem.org/ Boston Indies http://www.bostonindies.com/ Boston Unity Group http://www.meetup.com/B-U-G-Boston-Unity-Group/ New England Game Circle http://gamescircle.org/ Mass DiGI http://www.massdigi.org/category/events/
Our general top 25 Boston area game developer meetups are (in alphabetical order):
Please let us know if you have any favorite game developer meetups in the Boston area that we may have missed. I’d be great to have a giant comprehensive list to share online perhaps as a wiki.
We hope there will be more going on in the Vermont / Western MA area to populate a list half this long in a few years! VERMONT / Western MA -> Let’s make it happen!
Reporting from the trenches