Category Archive for: ‘Art’

  • Styles and Customs of the 2020’s – A Dystopian VR Fine Art Exhibit of the Near Future

    How do new photographic technologies shape the virtual realm? This is the question explored by Scatter and four visionary, international artists, Kim Laughton, Rachel Rossin, Jakob Kudsk Steensen, and Alan Warburton at the Carnegie Museum of Art‘s grandiose Hall of Architecture this spring and summer. …

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  • Björk Digital – Virtual Reality Taken To A New Level

    Musical pioneer and artist extraordinaire, Björk, has been diving head first into Virtual Reality with her traveling art exhibit Björk Digital. The VR exhibit is a work in progress which features four VR music experiences from Björk’s “Vulnicura” album. Our resident artist, Elliott Mitchell, was …

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  • Leviathan Project: Mixed Reality At Sundance

    There has been a lot of buzz lately about Virtual Reality (VR), Augmented Reality (AR), games and filmmaking. Since our founding in 2008, Vermont Digital Arts has been on a mission to be on the forefront of blurring the lines between film and games. Vermont …

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  • UVs: The Good, Bad and Ugly

      UVs are often shrouded in mystery, or simply an afterthought to many 3D artists and game developers. Not only are UVs essential to texturing 3D models in Unity, UVs are required for Real-Time and Baked Global Illumination(Lightmapping). Unbeknownst to many, UVs may also have a profound influence on …

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  • Unity Asset Store Gives Waggle Words That Extra Polish

    Check out this video of Vermont Digital Art’s co-founder, Elliott Mitchell, as well as Adam Simonar (NVYVE Studios) & Evan Doody (Darkwind Media) talk about their favorite Unity Asset Store products. Elliott is using Circular Gravity Force, Koreographer, and Chromatica Studio in Waggle Words for VR …

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Check back soon to see what surprises are in the pipeline!