Waggle Words

A Strategic Word Game

On the App Store!

Waggle Words VR at PAX East

PAX East is a gigantic consumer facing video game conference that descends on Boston, MA each spring.  Pax East attendance is estimated to be greater than 100k over the traditionally 3 day event; this year Pax East organizers threw in a 4th day to expand their offerings to the exuberant gaming communities. Vermont Digital Arts wasn’t going to pass up on the opportunity to attend such a monumental gaming event, yet we opted out of demoing Waggle Words in a traditional expo booth for four days (right after spending a week at GDC). We accessed a great alternative for demoing at the conference: MassDiGI’s Made In MA at PAX East 2018 Party!

Elliott Mitchell (Co-Founder of Vermont Digital Arts) traveled to Boston’s District Hall for the Made In MA Party to demo Waggle Words on iOS and to demo an alpha build of Waggle Words VR in development for Valve’s Steam PC platform. Waggle Words VR leverages the HTC Vive Virtual Reality system (HMD, controllers and lighthouses) to deliver an immersive and extremely comfortable VR experience. Waggle Words VR also currently supports the Oculus HMD and Touch controllers in Steam as well.

Elliott Mitchell [Co-Founder, Vermont Digital Arts] demoing Waggle Words, – Photo courtesy of Luke Hollis

Elliott Mitchell [Co-Founder, Vermont Digital Arts] demoing Waggle Words, – Photo courtesy of Luke Hollis

After a great night at the Made in MA Party, Elliott put on his Boston Unity Group (BUG) organizer hat and spoke with other Boston game dev community leaders on a panel entitled, “We Created Game Dev Communities – And You Can Too!” The panel discussed the different focuses that game dev events can have, how to find external support, the ins-and-outs of creating a welcoming environment, and much more.

Adri Mills [Organizer, WIG Boston],Craig Herndon [CEO, BostonVR],Oleg Brodskiy [COO, BostonFIG], Caroline Murphy [CEO/Founder, BostonFIG], Seth Alter [Organizer, Boston Indies] & Elliott Mitchell [Co-Founder, Boston Unity Group], – Photo courtesy of Rydia Vielehr.

If you are looking for smaller events within the 100k people of PAX East, attending talks and finding concurrent events like the Made in Ma Party are great ways to connect and network with your community.

Waggle Words iPhone X Update

We’re proud to announce that Waggle Words (1.0.5) now supports the iPhone X and is available on the App Store now!

A bunch of thought and testing went into adapting Waggle Word’s user interface (UI) to the new iPhone X’s screen aspect ratio, camera notch and home indicator UI. We’re pleased with the extra screen real estate and think you will be too!
The iPhone X is a sweet piece of technology; all the better to play Waggle Words in Augmented reality! And for those that have older, and slightly sluggish devices, the iPhone X will play Waggle Words like a fiddle; fast, nimble and without hesitation! You won’t be disappointed!

Waggle Words at the IGDA Boston Post Mortem

Incase you missed it, Elliott Mitchell (Co-founder of Vermont Digital Arts) just presented on “Launching The World’s 1st AR Game” at the IGDA Boston Post Mortem! Elliott told the story of a Vermont Indie family making Waggle Words with emergent technologies/platforms and then launching on IOS with ARKit!  Elliott also gave a bit of historical background, lessons learned, future plans and way to manage multi-platform Development with Unity!  Enjoy the video below and please check out Waggle Words for yourself!

Waggle Words Gets A Glowing Review On AppAdvice

Christine Chan - AppAdvice

“Waggle Words is a nice hidden gem among the App Store in recent weeks. I’m always up for a good word game, and this one is definitely a new favorite. I love the exquisite graphics and amazing sound design. Casual is the mode that I’m enjoying the most, but Daily gives me something to look forward to each day, and Speed is a real test. The power-ups provide variety and can change the tide of the game, helping you get closer to clearing out board. Replay value is high with this one, and I’ll be coming back to Waggle Words for a long time.”

We were so excited to read the glowing Waggle Words review written by Christine Chan in AppAdvice!

She really gets it! Please take the time to read Christine’s Waggle Words review and while your at it, Check out Waggle Words on iOS for yourself!

Waggle Words Gets A Glowing Review On TouchArcade

After three plus years of development, Waggle Words launched on the App Store as the world’s first Augmented Reality enhanced word game on September 28th!

Since launch, Waggle Words was featured in the Made With Unity Showcase at Unite Austin, and attracted the attention of several other platforms and publishers.

Today, Rob Funnell wrote a glowing review of Waggle Words on TouchArcade. We are flattered at the level of detail Rob went into with his analysis of Waggle Words! It’s well worth the read!

Kind Words - TouchArcade

“However, Waggle Words excels amongst it’s peers in a far more unconventional and unexpected way for puzzle games – with some pretty ridiculous graphical effects.”

More Kind Words - TouchArcade

“Waggle Words works as both a showcase of the iPhone’s potential and an engrossing option for puzzle game fans, and hopefully will open the floodgates for even more similar titles pushing the boundaries of what mobile is capable of.”

Read the full review on TouchArcade here!

 

 

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