All Posts Tagged Tag: ‘Elliott Mitchell’

  • Unite 2013 Video: Successfully Avoiding Common Pathways to Heartbreak and Disaster in Your Art Pipeline

    Do you make 3D art, animation and or use Unity to make multiplatform Games?  Anyone can download or make 3D art assets and anyone can make games in Unity. It is another story when it comes to creating an art pipeline that accounts for efficiency, …

    Share Button

    Read More

  • Video Games At The 2013 Vermont Arts Summit

    Vermont Digital Arts is honored to have been invited to represent in the 2013 Vermont Arts Summit at the Vermont State House! When: Saturday, October 26, 2013 Where: Vermont State House Montpelier, VT Elliott Mitchell, Vermont Digital Arts co-founder, will be speaking on the panel …

    Share Button

    Read More

  • Samsquanch at Unite 2013

    Vermont Digital Arts is back from Unite 2013! What a conference! Elliott Mitchell (founder of Vermont Digital Arts) presented on Successfully Avoiding Common Pathways to Heartbreak and Disasters in Your Art Pipeline last week at Unite. Due to popular demand, keep a posted on a …

    Share Button

    Read More

  • Concept Sculpt Of Samsquanch: Work In Progress Part 1

    New internal projects are in development at Vermont Digital Arts! We have been working on some original game designs and concept art for a variety of platforms including the Oculus Rift, Steam and a host of emergent mobile devices to be developed in Unity. Above …

    Share Button

    Read More

  • Vermont Digital Arts at DevCon5

    Tomorrow begins DevCon5 HTML5 conference in New York, New York.  Elliott Mitchell, founder of Vermont Digital Arts, will be speaking on Thursday about why he recommends developing games in Unity on the panel: The Game Developer’s Dilemma. The panel description is as follows: Mobile/social gaming …

    Share Button

    Read More

Page 3 of 4«1234»

Check back soon to see what surprises are in the pipeline!