Waggle Words iOS with ARKit Enhanced AR Mode – iPhone Teaser Trailer

With all the excitement around Apple’s much anticipated announcements today, we thought it’s a perfect time to unveil Vermont Digital Art’s Waggle Words iPhone teaser trailer (featuring ARKit enhancements for iOS 11).

Besides conveying Waggle Words being a lively game with lot’s of character, We want to communicate that Waggle Words for iOS will run on devices that support AR, as well as devices that don’t support AR. Players may choose to play in whatever mode suits their fancy (and hardware)!

Subscribe to our Vermont Digital Arts YouTube Channel for more Waggle Words trailers, tutorials, game play and platform announcements!

More exciting Waggle Words announcements to come later this week!

Waggle Words iOS Beta Now Leveraging ARKit for a New Augmented Reality Mode

We’ve been talking about both iOS and SteamVR versions of Waggle Words for well over a year; today we’re announcing Waggle Words for iOS now features an Augmented Reality mode for supported devices!

Since we are very close to releasing Waggle Words for both SteamVR and iOS, and given the advent of Apple’s upcoming iOS 11 release (which introduces ARKit for Augmented Reality), we thought we’d apply our accumulated knowledge of working in both VR and iOS and try our hand at Augmented Reality. We have been thinking about AR all throughout Waggle Words development and have intentionally architected our project in Unity to take into account future platforms and modes of play.

Waggle Words AR Mode is still a work in progress. We’re continually iterating our design to be intuitive and fun. We plan on continuing playtesting and implementing UI/UX revisions up until we launch Waggle Words. We’ve included some recent previews of Waggle Words for iOS with both AR and normal modes of play in this post. These samples are already a little out of date, but we thought we’d share our process nonetheless.

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We have some TestFlight slots available for serious people in the press, and video streamers, who are interested in Augmented Reality and ARKit.

Stay Tuned!

More to come shortly!

Spin Spell 2.1 Update – Now Supports the iPhone, iPad and iOS 10.x

Today, we’re pleased to announce the release of Spin Spell 2.1!

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It’s been a long while since we initially released both Spin Spell and Spin Spell HD for iOS. Last September, we were forced to choose between updating both games on the App Store, or allowing Apple to remove them due to their legacy status. We made the decision to only update Spin Spell (for the iPhone) and to remove Spin Spell HD (for iPad) from the App Store. We made that decision in order to support all iOS devices in the future with a single game, Spin Spell.

At the time of our initial Spin Spell 2.0 update, we didn’t announced the update due to our intense focus on the development of Waggle Words (for Steam VR and iOS) and we had yet to add support for iPad into the new Spin Spell 2.0 build.

This week, we took another pass at Spin Spell and updated the game to run on iOS 10, added support for the 12.9 inch iPad, fixed a few remaining bugs, gave Spin Spell a little more polish and leveraged some cool new Apple and Unity features!

Spin Spell 2.1 is now available on the App Store for both iPhone and iPad! Check it out!
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Waggle Words is Coming!

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You and me and baby makes three. And another baby makes four. And two cats and two dogs and six chickens makes fourteen. And then Mama decides she wants honey bees and the total soars to somewhere around 25,000. That’s the family that makes up Vermont Digital Arts.

You could say that we are all the worker bees. Papa is an artist and programmer and does most of the technical work at Vermont Digital Arts. Mama is the Queen Bee who sits back and is fed royal jelly all day … oh no, wait, that was my fantasy. No, Mama flits from one thing to the next, writing, designing, organizing, keeping the hive running. The two youngest humans in the family make games, stories, art and music.

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One day the youngest human thought that it would be cool to have a game that was a cross between Spell Tower (http://www.spelltower.com/) and Chip Chain (http://chip-chain.com/), so a meeting was called. Everyone (except the chickens and the bees) gathered around the dinner table and talked about what such a game would look like. Mama took notes and then a few days later made a paper prototype. Being a beekeeper, she used hexagons to make a honeycomb board and took the name Waggle Words from the movements that bees make to communicate with each other which is called a “waggle dance”.  

The family decided that Papa, a trained artist who wanted to hone his programming skills, would engineer the game himself. Learning how to program requires time, patience and extra baking. Thankfully, Papa was up to the task of learning and Eldest Child who loves to bake kept everyone happy with lots of treats.

Finally the Vermont Digital Arts family has a playable game. We are so excited about how Waggle Words is turning out. It is a super fun, strategic, single-player word game AND it will also be a groundbreaking multi-player VR game. Just wait!

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School’s Out Summer Sale

Schools Out Summer Sale

School’s Out Summer Sale! July 23rd – July 29th

Kids want a summer of fun and parents want a summer of learning, growth and skill. What if downtime could be both fun and enriching?

Presenting the 2015 School’s Out Summer Sale (July 23rd – July 29th)! Enjoy discounts on 8 amazing, awarding-winning games and apps for both iOS and Android that are packed with fun and entertainment to last all summer! Made by the most innovative and creative game designers from all over the world, these games are guaranteed to keep kids both entertained and sharp in the summer heat.  And they’re just as fun for adults too – so enjoy some time playing these games with your kids this summer!

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[image title=”Agent Higgs by TestTubeGames” link_to=”https://itunes.apple.com/us/app/agent-higgs/id526613680″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/AgentHiggsIcon.png[/image]
[image title=”Backyard Engineers by Filament Games” link_to=”https://itunes.apple.com/us/app/slice-fractions/id794730213?mt=8″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/BackyardEngineersIcon.png[/image]
[image title=”The Counting Kingdom by Little Worlds Interactive” link_to=”https://itunes.apple.com/us/app/the-counting-kingdom/id925814105?mt=8″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/CountingKingdomIcon.jpg[/image]
[image title=”Earth Primer by Chaim Gingold” link_to=”https://itunes.apple.com/us/app/earth-primer/id956678532?mt=8″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/EarthPrimerIcon.png[/image]
[image alt=”Slice Fractions by Ululab” link_to=”https://itunes.apple.com/us/app/slice-fractions/id794730213?mt=8″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/SliceFractionsIcon.png[/image]
[image title=”Spin Spell by Vermont Digital Arts” link_to=”https://itunes.apple.com/us/app/spinspellhd/id452320603?mt=8″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/SpinSpellIcon.png[/image]
[image title=”Tin Pan Rhythm by Tin Pan” link_to=”https://itunes.apple.com/app/id963594351″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/TinPanRhythmIcon.png[/image]
[image title=”Word Mess by Masala Games” link_to=”https://itunes.apple.com/us/app/word-mess/id504739597?mt=8″]http://vermontdigitalarts.com/wp-content/uploads/2015/07/WordMessIcon.jpg[/image]
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Check out the official School’s Out Summer Sale webpage to learn more about the featured games and participating studios!