by Elliott Mitchell | Dec 18, 2013 | News & Events, Unite
Check out all the session videos by members of the Boston Indie Game Collective at Unite 2013! Michael over at the IGC put together a page with the talks by Disco Pixel, Owlchemy Labs, Popcannibal and Vermont Digital Arts! Check it out here!
by Elliott Mitchell | Sep 6, 2013 | 3D, News & Events, Unite, Unity3D, Works In Progress
Vermont Digital Arts is back from Unite 2013! What a conference!
Elliott Mitchell (founder of Vermont Digital Arts) presented on Successfully Avoiding Common Pathways to Heartbreak and Disasters in Your Art Pipeline last week at Unite. Due to popular demand, keep a posted on a series of upcoming mini-posts relating to Elliott’s talk.
Overall I feel my talk was well received by the audience at Unite 2013. The audience was an interesting mix of artists and developers with various levels of experience in Unity and art pipelines. I realized I only had time to cover a fraction of the content I thought was important so I just went with the flow and covered what I could in the allocated time. I’m looking forward to authoring a series of posts covering my talk and points beyond!
-Elliott Mitchell (Founder Vermont Digital Arts)
Also we wanted to give a shout out to Anzovin Studio for the rigging and animation on Samsquanch with TSMG!
More to come….