Elliott Mitchell speaking about Shader Forge at Unite 2014
As is too often the case, non-technical people think that they can’t create games in the Unity game development engine because they lack coding expertise. Elliott Mitchell, co-founder of Vermont Digital Arts and the Boston Unity User Group, debunked this myth in his Unite 2014 talk: Empowering Artists, Designers and Non-Technical Types to Make Games in Unity.
Elliott Mitchell speaking about playMaker at Unite 2014
Specific coding concepts and aspects of the Core Unity editor that are necessary to know before making a game in Unity
Tools, scripts and other helpful assets on Unity’s Asset Store which help ease the pain of not knowing how to code well
Community resources for people developing in Unity
Watch the video of Elliott Mitchell’s Unite 2014 talk: Empowering Artists, Designers and Non-Technical Types to Make Games in Unity, here, if the embedded video above does not work.
Alienware, maker of high-end gaming PCs, is making a bold and decisive push into the living room with it’s newly announced Steam Machine. Vermont Digital Arts, along with many other indie studios, is very excited that Alienware is stepping up to deliver a new console experience for Steam. In the following short film by Alienware, Elliott Mitchell, co-founder of Vermont Digital Arts and Indie Game Collective member, gives a few reasons why Alienware’s new Steam Machine will rock for indies. Also look for some previously unseen live gameplay footage of our Samsqanch mascot trudging through Vermont’s frozen tundra in a new VR game we are working on!
We are often asked “What game developer meetups do you regularly attend?”. Unfortunately for us in Southern Vermont, most of the “local” meetups are in the Boston, MA area with the exception of a couple non-game specific events in Western MA. Fortunately for Vermont Digital Arts, we also work in Cambridge, MA at the Indie Game Collective and thus attend a lot of game development events out there.
Our personal top 5 Boston area game developer meetups are (in alphabetical order):
Please let us know if you have any favorite game developer meetups in the Boston area that we may have missed. I’d be great to have a giant comprehensive list to share online perhaps as a wiki.
We hope there will be more going on in the Vermont / Western MA area to populate a list half this long in a few years! VERMONT / Western MA -> Let’s make it happen!
Check out all the session videos by members of the Boston Indie Game Collective at Unite 2013! Michael over at the IGC put together a page with the talks by Disco Pixel, Owlchemy Labs, Popcannibal and Vermont Digital Arts! Check it out here!
Vermont Digital Arts is honored to have been invited to represent in the 2013 Vermont Arts Summit at the Vermont State House!
When: Saturday, October 26, 2013 Where: Vermont State House
Montpelier, VT
Elliott Mitchell, Vermont Digital Arts co-founder, will be speaking on the panel The Art of Great Digital Games:
Background art, character development, textures – each of these and many more forms of artistic output are essential to many of today’s most popular games. Narrative, music composition and sound design can drive some of the best in-game experiences. So why don’t video and mobile games have more credibility when it comes to art and arts-based learning? Hear from three developers of mobile games about the serious opportunities for creating and experiencing great art through personal devices. Through discussion we’ll explore ways classic studio skills can be augmented and deployed using mobile, hand-held, and PC computers. Moderated by Lars Hasselblad Torres.