Art Asset Creation and Implementation Tips for Max Performance on XR and Mobile – Unite Copenhagen
This fall, Vermont Digital Arts co-founder, Elliott Mitchell, traveled to Copenhagen, Denmark to attend and speak at Unity’s Unite conference. Much of the Unite conference focused around Unity’s new and upcoming features, but Elliott wanted to focus on basic art and Unity editor tips that may be useful to developers and artists today. Please enjoy Elliott’s 25 minute presentation Art Asset Creation and Implementation Tips for Max Performance on XR and Mobile – Unite Copenhagen!